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Added exoplanet names approved by International Astronomical Union.Updated exoplanets catalog (27 July 2016).Integrated community catalog of binary and multiple asteroids.Massive catalog of systems with brown dwarves by Cirax.Massive catalog of systems with relativistic objects (black holes, neutron stars and white dwarves) by Cirax.Massive catalog of binary and multiple star systems by Cirax.Detail specular bump mapping on planets.Fixed seams in terrain textures and meshes on procedural planets.Option to change hue and saturation of atmosphere for each planet, integrated to scripts and editor.Fixed unrealistic rings in binary planet systems.Haze-like cloud layer on cold and hot gas giants.New cyclones and textures on gas giants.
Offset father of 4 on torrent mods#
Integrated Klud's mods for selenas and asteroids.Improved rendering of late M-dwarves and brown dwarves.Animated surface of neutron stars and white dwarves.Polar caps on cold selenas and iceworlds (Ganymede-like and Pluto-like thin frost deposit).Random global tint of planets in shades of brown.Suppressed mountain generation in impact basins.Reduced too-common impact basins on titans and iceworlds.Alien vegetation on titans with terrestrial life.Updated palettes for titans and iceworlds.Chemical composition of planetary atmospheres.New physically accurate rendering of black holes, neutron stars and white dwarves with accretion disks.Hyperbolic orbits of ships are now displayed.Ship is destroyed if reentry or landing speed is too high, or if tidal forces are too high.Restored possibility of selecting the reference body.Buttons for "Fly here" and "Hyperjump here" commands are added to the Ships manager.Button "Teleport here" in the Ships manager is available only in cheat mode.Simple ship editor: changing global parameters, adding/removing effects and modules, saving to the script.Newly built ship spawns with the same speed as the currently selected one.Smooth third-person camera for the ship which is currently controlled.Ship's warp state, autopilot state, reference body and target are saved to the config.Ability to bind warp drive power control to mouse, keyboard and joystick.Autopilot commands in the right-click context menu (ability to give orders to remote ships).Target can be any celestial body or another ship.Holding altitude (hovering above a planet).Synchronization of the velocity with target.Flying to target using main engines (acceleration-deceleration scheme).Alcubierre warp drive physics, with HUD, controls and autopilot.Landing on planets: ships become fixed on the surface.Engines exhaust rendering and sound effects.Implemented docking of ships with each other.Space ships are now rendered in interstellar space and in the Wiki preview.